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Skycity

A World 4 sky-base civilization which formed from three groups of Tundra refugees who followed the glorious sun to the promised land. Considered to be the biggest civilization in the server.

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Population

20-40

Head of Government

724 & 571

Government type

Acclamatory Communalist Diocracy

Demonym

Skycitizens

Session Founded

Session 1 A



History

Session 1

At the start of the session, Player 543, Player 180, Player 74, Player 724 created a small sky base at spawn to survive night time, which Player 87, Player 463, Player 24, Player 877, Player 322 quickly climbed up to.

In the mean time Player 87 started giving people nicknames. Then when the sun was rising Player 877 was shot by an arrow and died. After that happened, Player 463 started suggesting Player 724 as leader. Which was agreed upon. Then while they where about to make there way down Player 87 was shot by an arrow, fell and died. Player 24 was the first to start going down but was stuck on a dirt block as five creepers and a zombie was above her. Luckily a Player called Player 78 attacks the creepers which unfortunately exploded causing him, two creepers and the zombie to die allowing Player 24 to jump down and bring the creepers away from the base who also unfortunately died saving us. Another bystander, Player 137 creates a staircase to help us get down.

Starting base.png

When they got down a group of Player 571 the leader of the group, Player 626, Player 137, Player 586, Player 245, Player 775, and Player 30 starts heading into the direction of the sun, who would form the east side of Sky City. Then Player 214, Player 180, Player 543, Player 877 who found us again after dying, Player 322, Player 724, Player 500, and Player 897 group together to start getting wood, but then Player 500 suggests to leave spawn. So 543 said that they should go in the direction where the other group went where they met Player 935, Player 431, Player 114, Player 327, Player 528, and Player 625. Making there way to the promise land where Player 877, Player 543 and Player 935 start building the staircase to the west side of Sky City while the rest started making the wheat farm on the land without knowing of the east side do to the rendering distance being very short.

earlybase.png

On the second day, two other groups settled to the east and to the south. On the fourth night, 571, the Captain of the 'New Hill Fort' group, who had first settled on the hill above the lake Skycity is built over before building what would become the Eastern settlement of Skycity, went to the Western Settlement to propose the two skybases confederate.

However, the Western Settlement did not have a clear leader. To make sure the West was fairly represented 571 acclaimed 724 to be the leader of the Western Settlement. The Southern Settlement united together with Eastern and Western Settlements afterwards, and was then abandoned due to constant attacks from mobs. As all of the settlers were huddled together in their sky-bases to make it through the night, the now unified settlement was baptized "Skycity".

On the sixth night Western settlement's leader and blacksmith 571 was killed by 907. A Kill On Sight order was then decreed, as punishment for these crimes.

As Day 1 session A was winding down, Skycity's population shot up to 26 players.

Session 2

When session 2 started, the population exploded to around 35-40, peaking at 45. The wave of immigration worsened the food and tool shortages, and the population level proved to be unsustainable. This persistent destitution forced 724 and 571 to call the first meeting of Skycity. This meeting led to the appointment of ministers who directed new players to jobs. Ministries for all classes were created, with one head for each.

Despite this, Skycity continued to fail to feed its populace, leading to the Second meeting of Skycity, where the idea of raiding was rejected, and a focus on constructing a mob farm and gathering fishing rods was agreed upon.

Session 3

During session 3, the third meeting was called by 571 and 724 to take a headcount and strategize. They counted the population at twenty and emphasized the need to improve Skycity's food security.

Skycity entered the iron age when their blacksmiths 180 and 764 "Gold" were able to create iron armour. Thanks to the creation of a bucket, Participants 775, 581, and 626 expanded Skycity's agricultural capacities, creating a steady supply of bread. 831 expanded the sugarcane farm below Skycity, but due to deaths, progress on a healer was slow.

Participant 957 was exiled for his violent tendencies, his bed marked by a stone cross, which became a minor landmark of East Skycity. Skycity received visitors from other civilizations, hearing tell of the 'Monkey Kingdom,' Pitsberg. One visitor to Skycity reported his civilization possessed an enchantment table, and held what he claimed was a Sharpness III sword, as well as a God bow.

Session 4

757 and 571 went to diplomatic mission in Greenhil. After the talks between Pitsberg, Greenhil, and SkyCity in the Greenhil chancery, the three cities entered a defensive pact. Plans were drafted to build a skyway between the cities to better facilitate trade and further interactions, and work began swiftly.

985 was left in charge, calling the fourth meeting of Skycity to direct an increase in mining. "The Baby Zombie Incident" took place, leading to multiple deaths, including of the head farmer 775. In response to multiple deaths and limited XP, the farmers held a meeting to discuss strategy. The farmers guild was revitalised, named the Aura Farmers Guild. 626 was the only level 3 farmer remaining, so XP grinding strategies were devised and executed, leading to a huge boost in productivity. Three healers were able to start making bandages thanks to highly productive sugar cane farms, and Skycity's food security issue was finally declared solved.

10~ particpants from Chickenheim and Black sheep arrived, questioning rumours Skycity wanted to attack them. Skycity denied the rumours. 757 called the fifth meeting to reassure the populace they were at peace, and the sixth to debrief.

Session 5

Skycity's deepslate tunnel was expanded, and mining productivity grew significantly.

Iron armor production expanded, and most citizens were armed. The seventh meeting was called, to update citizens on the diplomatic situation, clarifying Skycity's diplomatic stance with Chickenheim.

Session 6

The monkey king and his entourage visited to inaugurate the completion of the bridge connecting Skycity, Greenhil, and Pittsburg.

Skycity diplomats and some citizens, including 871, attended a meeting at Greenhil about the Cannibals, who it was suspected were Chickenheim exiles.

Session 7

An attack was organised against the Cannibals, and a band of players ventured out into the icy wastes to track down their base. After hours of searching, however, they found no success.

This session marked the beginning of Skycity's prosperity. Almost all citizens were equipped with iron tools and armour, and the success of the Aura Farmers Guild led to a superabundance of food, in turn generating a stable number of healers, and a strong supply of Blessed Food. Skycity entered an era of construction.

Session 13

Many refugees from Greenhil and Pittsburg came to Sky City after a raid by the cannibals.

Leaders 571 and 742 had retired from public life and were rarely seen. Skycity's guilds organised the city successfully, but for the sake of tradition and diplomatic clarity, Participant 180, the lead blacksmith was acclaimed as the new sole leader of Skycity. He rejected the honour, however, and instead the head guardsman Participant 500 was acclaimed as the leader of Skycity.

Session 14

Citizens and raiders looted Sky City onthe last session, Admins came and gave everyone netherite and diamonds and warden eggs.

To commemorate the achievements of Skycity, many of the citizens met up and celebrated the end of their time together.

Economy

Skycity had a rudimentary subsistence economy as of the end of session 1.

At the end of session 2, Skycity had some-what productive wheat and sugarcane farms, as well as limited but productive livestock farms with Sheep, Chicken and Cows. The economy was still based largely on the pooling of resources, and communal guild buildings began to be constructed. Skycity remained primitive compared to neighbours.

The dense population allowed for progression and industry, although dependent on good food security. Because of the industrious nature of Skycity, the inhabitants had access to a wide array of amenities.

Government

When Skycity was officially founded, 724 & 571 were acclaimed as co-leaders, as a guiding hand between the two primary settlements. In the first session, Skycity could be described as a Primitive Deliberative Democracy.

During the First large meeting of Skycity, ministers were divided, and jobs were dispersed between old and new players within the city. The ministry system was unstable due to the precarity of survival, but by the end of the second session, it was functioning.

Main Leaders:

571

724


do to inactivity, leader was changed to 180 but because he didnt want to lead it was changed to 500. But Sky city didnt really need a leader.

Diplomatic corps:

985

96

Miner Leader:

543

118

214 added lader

Builder Leaders:

935 (osha)

101 (leader)

Blacksmith Leader:

180

Healer Leader:

822

Guard Leader:

463

871 (Vice but then became main)

Farmer Leader:

775

581, 626 (Deputies)








By the end of session 2, the power of Government in Skycity had increased, both at the Diarchic and Guild level. The Guilds feature prominently in the everyday life of Skycitizens, and will do so more if the current trend of guild-based communalisation continues. The Aura Farmers Guild is the largest, followed by the Builders.

Foreign Affairs

Skycity is a connected part of World 2's diplomatic community. Skycity has an open policy to outside Participants, as is typical of large sky base civilizations where policing all members is difficult. Skycity has concerned itself largely with domestic affairs as of session 2.

Just before the end of Session 1 the Participant_463 and Participant_571 lead an expedition of 5 players into the lands of Greenhill with which they established formal and positive relations. By the end of session 2, a bridge of allyship had been created between the two Civilisations, and a defensive pact signed.

In Session 2B, a formal embassy of Black Sheep Island was established in Skycity.

Skycity has a defensive pact with Pitsberg.

The arrival of ten well-armed full enchanted iron Armor Participant's from Chickenheim sent panic through Skycity, and rumors of a raid spread. Peace was reaffirmed between the civilizations, however.

An alliance was made with the Chickenheim exiles to not attack Sky City, though the alliance was broken on the last session due to the blood thirst of the players and the exiles.


Military

The "Military" Is officially commanded by Participant_463, leading a small force of guardsmen.

Culture

The Skycitizens, though a rudimentary civilization, have showed a tendency towards pacifism, generosity, and an openness to wanderers.

Most Skycitizens stay within the refuge of the city and rarely wander out. The sky platform ensures a safe space for its inhabitants away from mobs, or so they'd like to think. The rustle and bustle of the city necessitates writing or finding private areas for conversation, for it's often hard to hear or be heard within the swarm of voices.

Since there is always some project going on, the average Skycitizen is always busy... Or should be, anyway.

A hymn has been crafted by a member of Sky City in the name of Sky City:

Sky City, Promised Land

    1. The Domain That Touches The Stars
      That Protects the favorite sons of gods
      Who's walls tower above the sky
    2. Floating fortress above the River
      Who's walls cast a shadow of safety
      On our proud men
      Brothers of the clouds
    3. The domain that touches the stars
      That protects the favorite sons of gods
      Who's walls tower above the sky
    4. Farmers, Miners, Fishers and all other
      Proud Family of workers
      Brothers of the clouds
      Everyone living in the same Fortress
    5. The domain that touches the stars
      That protects the favorite sons of gods
      Who's walls tower above the sky
    6. Once there were two tribes
      Now only one great city remains
      The city of great men
      Of Brothers of the clouds

      Written by an anonymous OG member of Sky City

Banner

Proposed banner inspired by the nation's flag:

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"Union of the Setting Sun"
Banner Recipe

greatpillarofspawningconstruction.png

Above is the construction of the Mob farm near the city center, unnamed. While finished in-game, Chroniclers did not have a chance to take a screenshot of it.

west&eastunited.png

Image of the sign, now lost, signifying the unification of the East and West skybases.

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Image of the crowd at the Third meeting

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The crowd during meeting five, after the "raid."

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lmao

Residents:

Based on when they are first seen in the base. Not all of these players where on at once. Usually the base was occupied by 20-40 people in the base at a given time.

Session 1

Participant Number:

Skin:

Occupation

Notes

Participant 724

Skeleton in a suit

Main Leader for first 12 Sessions.

Part of the refugees who made it to the promised land.

Participant 877

Pancake face with blue hoodie

Healer

Part of the refugees who made it to the promised land. Built the original staircase to Skycity.

Participant

543

Ocelot with Hawaiian clothes

High Level Miner

Part of the refugees who made it to the promised land. Built the original staircase to Skycity. Got Skycity its first iron. The creator of this list.

Participant 431

White head, purple face, gray swirl cothes

Blacksmith and Miner

Part of the refugees who made it to the promised land.

Participant 463

Gray koala hoodie, black pants, white skin

Farmer?

Part of the refugees who made it to the promised land.

Participant 214

Purple hoodie, blue sleeves

High Level Miner

Part of the refugees who made it to the promised land. He, 118 and 543 went on many expeditions to get iron and diamond with guards.

Participant 528

Brown hair, suit, red tie, peach pants

Miner

Part of the refugees who made it to the promised land.

Participant 180

Brown hair, White hoodie, black pants, white shoes

High Level Blacksmith, Leader for 15 minutes in session 13.

Part of the refugees who made it to the promised land. Didn't want to lead.

Participant 535

Red shirt, jeans, brown boots, long brown hair, white skin

Farmer

Part of the refugees who made it to the promised land. Helped start build the platform.

Participant 625

Red

Farmer

Part of the refugees who made it to the promised land.

Participant 322

Pink skull head, purple clothes

Blacksmith

Part of the refugees who made it to the promised land.

Participant 897

miner helmet, purple and black face, gray and purple clothes

Farmer

Part of the refugees who made it to the promised land.

Participant 327

brown hair, white shirt, orange hair

Farmer

Part of the refugees who made it to the promised land.

Participant 935

Purple clothes, pink mask

Farmer

Part of the refugees who made it to the promised land.

Participant 67

Hazmat suit

Miner

Found the base early

67 67 67

Participant 563

Pale elf

Farmer


Participant 571

Roman guard, silver green yellow

Main Leader for first 12 Sessions (with 724).

Part of the refugees who made it to the promised land from the west side.

Participant 563

Black and green armor

Farmer


Participant 392

brown hair, blue pants, half shirtless

Farmer

From the west side.

Participant 137

brown hair, blue shirt, red stripe in middle

Builder

From the west side.

Participant 651

yellow and white clothes, brown skin

Farmer

From the west side.

Participant 315

Pale, black clothes



Participant 295

brown hair, red clothes

Farmer

From the west side.

Participant 278

red clothes

Farmer

From the west side.

Participant 4

Blonde, green shirt, red pants, white skin

Farmer

From the west side.

Participant 281

Pink hair, Pink clothes

Farmer

From the west side.

Participant 544


Farmer

From the south side.

Participant 454

brown hair black clothes, gold rim

Farmer

From the south side.

Participant 581

Red cow skin

High Level Farm

From the south side.

Participant 527

gray clothes grayish pink head

Builder

From the south side.

Participant 38

Blonde, brown shirt, white

Farmer

From the south side.

Participant 208

Blonde long hair, white shirt, black pants

Blacksmith

From the south side.

Participant 399

Oreo head, black shirt, white

Blacksmith

From the south side.

Participant 374

Fish head, gray clothes

Builder


Participant 972

White hair, black clothes

Farmer


Participant 985

gray hair, black skin

Diplomat


Participant 218

cyan skin, yellow crown

Farmer


Participant 500

brown hair

High Level Guardsman

Went in the mines a lot with the miners to protect them.

Participant 792

orange hair, green clothes

High Level Farmer


Participant 969

red cape, red hat, gold stripes

Farmer


Participant 762

Dolphin

Farmer


Participant 737

Pale, health mask, creeper cape

Farmer


Participant 403


Healer

Number on Healer sign

Participant 871

grass skin

Third in Command, Assigned Leader when 724 and 571 was absent till 500 became new leader. Guardsman


Participant 784

black skin with red and blue flace

Miner


not finished, only halfway into session 1 lol

Notes:

Population is probably inaccurate due to the amount of people within Skycity, making it hard for Chroniclers to judge.

Resident List may be inaccurate due to migration, wanders, traders, raiders etc.