Healer
Healer is one of seven classes available to choose from in the CivLabs plugin.
A Healer's main role is to provide healing to other players, as only they can regenerate other players health bar, this can be achieved by crafting bandages, or by blessing food. They are also the only ones able to revive players that are 'downed' when killed by other players and are able to 'drag' downed players to safe places.
Unlocked Abilities
Bandages
When at level 1 (Apprentice) Healers can craft bandages. The recipe, as of Trial 1a, is 8 pieces of paper and a sugarcane as seen below. Healers can use bandages to heal other players for 5 hearts by shift right-clicking them. At Level 3 (Expert) Healers use 2 bandages at the same time to heal a player to full health.
NOTE* You cannot bandage yourself.
Blessed Food
Beginning at level 2 (Journeyman), a Healer can bless food by holding the food they want to bless and shift right-clicking. Blessing food takes away 5 hunger bars from the Healer and gives the food positive effects. Higher-level Healers give better food blessings.
Healer Level | Blessed food effects |
Journeyman (2) | 30s Regeneration 1 |
Expert (3) | 20s Regeneration 2 |
Master (4) | 14s Regeneration 3, 40s Absorption 1 |
Grandmaster (5) | 20s Regeneration 3, 40s Absorption 2 |
Nether Wart and Blaze Rod Recipes
Beginning at a currently unknown level, Healers gain the ability to craft Nether Wart and Blaze Rods, allowing healers to brew potions.
The recipe for Nether Wart requires Beetroot, 3 Coarse Dirt, and a Blaze Powder.
The recipe for Blaze Rods requires Crimson Nylium, Warped Nylium, a Gold Ingot, and 3 Gunpowder.

Full List of Unlocks
Apprentice (1)
- Crafting and using Bandages
Journeyman (2)
- Blessing food with 30s Regeneration 1 (12 Hp / 6 Hearts)
- Crafting Suspicious Stew
Expert (3)
- Blessing food with 20s Regeneration 2 (16 Hp / 8 Hearts)
- Crafting Golden Apples
- Get the ability to use 2 Bandages at once, fully healing a player
Master (4)
- Blessing food with 14s Regeneration 3 (23 Hp / 11½ Hearts) and 40s Absorption 1
- Blaze Rods recipe
- Crafting Brewing Stands (limited use)
Grandmaster (5)
- Blessing food with 20s Regeneration 3 (33 Hp / 16½ Hearts) and 40s Absorption 2
Unknown (?)
- Nether wart recipe
- Picking up downed players
Gaining Experience
Source of XP | XP Amount | Level Required |
Crafting Paper | 9 | Novice (0) |
Crafting Bandages | 3 | Apprentice (1) |
Healing Players | 15 | Apprentice (1) |
Blessing food | 3 | Journeyman (2) |
Class Interactions
Healers are a very important class in general, due to their abilities being the only way to regenerate health in the experiment. However, 2 class pairings stand out:
Healers pair really well with Farmers, due to their reliance on sugarcane and food to make useful healing items. Farmers have a lower chance to fail harvests, making them much better at reliably obtaining all the sugarcane and food needed for a Healer to make things. It's not unwise for a Healer, to ensure a reliable harvest, to start as a Level 1 Farmer while gathering all of the sugarcane they need. They can then craft all of the paper they need to hit Level 1 in the Healer progression all at once. Note that crafting the amount of paper needed to level up will drain a huge amount of hunger, and there is no XP for crafting while starving.
Healers also pair well with Guardsmen, as Guardsmen need to get into fights to level up and may need frequent heals. This goes for wars too, as a Healer can keep an army healthy and revive players that get downed in combat.
Later on, a Healer can benefit from Blacksmiths, as getting a water bucket from a Blacksmith can help in constructing sugarcane farms to speed up leveling.
Guide
One of the first things that a Healer needs to do is to get a supply of sugarcane, as making paper is the only way to begin leveling up. The larger a sugarcane farm, the better. Be careful, however, as sugarcane farms are very susceptible to raids and thievery.
Notes
aIn Trial 0, the recipe for Bandages was 8 paper surrounding a tall flower of any variant. The current recipe was introduced, instead, for Trial 1.
Currently to reach level 1 for Healers you need to collect 180 sugarcane to craft into 180 paper. If you craft paper while starving you do not get XP.
Exper Level Blessed food does not give regen 2 for 40 seconds
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