Librarian
Librarian is one of seven classes available to choose from in the CivLabs plugin.
A librarian's main role is to enchant player gear, and to create and fill out maps.
Unlocked Abilities
Blessing Items
Unlocked abilities expand as the Librarian levels from Novice to Master, which increases both the number and variety of trades you can use.
- Novice: unlocks paper for emeralds, a bookshelf for emeralds, and one enchanted book offer. Use paper trades to convert sugarcane into steady emerald income. The bookshelf trade helps bootstrap enchanting setups early. Trade once to lock in any enchanted book you plan to keep so it does not reroll later.
- Apprentice: unlocks a glass trade and continues offering an enchanted book. Glass is an easy bulk building material and a reliable way to turn surplus emeralds into blocks you often need for farms and decoration. Keep restocking by ensuring the lectern is reachable and the Librarian has worked that day.
- Journeyman: unlocks lanterns and continues offering an enchanted book. Lanterns are compact light sources that are safe to spam in villages and bases. At this stage the Librarian has enough total trade slots to be a dependable supplier while you still chase a perfect enchanted book on another Librarian if needed.
- Expert: adds more overall trade variety and stock, while retaining the enchanted book trade. Prices can be reduced through curing a zombified villager and through Hero of the Village, which makes high cost books and bulk blocks far cheaper.
- Master: unlocks name tags, plus the persistent enchanted book trade. Name tags are a renewable way to label storage, preserve pets and prevent key mobs from despawning, which removes the need to rely on fishing or dungeon chests.
Additional notes for all levels:
- Enchanted books can be any valid enchant even at Novice. Leveling does not increase enchant quality, it only adds non book utility trades and total offers.
- Restock happens up to twice per day if the Librarian can work at the lectern. Keep the workstation placed and accessible, and keep the villager linked to a bed for reliable schedules.
- To target a specific enchanted book, place a lectern, check the offer, break the lectern, then replace it and repeat until you see what you want. Trade once to lock it permanently, then level that Librarian for the utility trades you want.
Equipment Blueprint
A librarian can create blueprints for certain pieces of equipment, using the recipe below. All ingredients, including the blueprint tool, are consumed in the crafting process.
An Apprentice(1)-level or higher blacksmith can use a blueprint to learn the recipe for the corresponding piece of equipment, until they die.
Full List of Unlocks
Apprentice (1)
- Crafting Bookshelf and Chiseled Bookshelf
- Crafting Book and Quill
- Crafting Lectern
Journeyman (2)
- Crafting Map
- Crafting and using Cartograpy Table
- Crafting Copied Books
- Speed II
Expert (3)
Master (4)
- Speed III
- Crafting and using Enchanting Table
Grandmaster (5)
- Not losing some levels when using Enchantment Table
- Crafting Netherite Smithing Template
Unknown (?)
- Crafting Banners (possibly healers)
Explanation of any shorthand, if necessary.
Gaining Experience
[Can split into multiple tables to group common sources of XP together, for example: crafting vs smelting vs mining vs another action. In which case adjust Source of XP title to match.]
Crafted Item | XP Amount | Level Required |
Book | 3 | Novice (0) |
Bookshelf | 10 | Apprentice (1) |
Book and Quill | 30 | Apprentice (1) |
Lectern | 6 | Apprentice (1) |
Map | Journeyman (2) | |
Cartography Table | Journeyman (2) | |
Source of XP | XP Amount | Level Required |
Placed Bookshelf | 3 | Novice (0) |
Class Interactions
Due to the reliance on other classes, librarians will more often than note rely on other classes in order to progress.
A librarian's access to experience points is limited, due to class experience dillution. The most common way for a librarian to get experience is to wait in stables while a farmer breeds the animals around them.
Librarians cannot create maps without compasses, the craft of which is reserved to blacksmiths. They also cannot unenchant items themselves, as grindstones are the blacksmith's workstation.
Enchanting tables, one of the core unlocks of librarians, requires both diamonds and obsidians, as per its vanilla craft. This makes the presence of miners, accompanied by guardsmen for safety, a requirement for librarians to unlock consistent enchants.
Guide To grind Librarian levels effectively, set up a steady supply chain: a sugarcane farm for paper, a cow farm for leather, and a tree farm for the planks you will use constantly. Keep a crafting table and a chest beside the farms for fast crafting and storage, and use an Efficiency axe to speed up breaking shelves. The most reliable way to level a librarian is a simple loop: craft three books, craft a bookshelf, place it, break it, then recraft using the three books you got back. Breaking a shelf returns three books if you do not use Silk Touch, so the ongoing cost per cycle is only six planks. This method only works if you are or have an apprentice librarian, and the first apprentice typically needs around 70 books to reach the next level. Craft in batches to reduce downtime and keep materials flowing.
Notes:
The Librarian is a class that is more focused around late game. Because of this there is some gap in our knowledge of how they work.
Confirmed: Using the enchantment table is a feature of this class. Yet it is unknown at what level they can use the enchantment table. But it can be speculated that they could at Expert or Master level.
Debunked: It is speculated that a Librarian could use a grindstone or make compasses. This is because of the librarian's unique relationship with enchants and mapping. However, those abilities are reserved to Blacksmiths.