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Madagascar
MadagascarMadagascar is a nation located on the coastline of a lush jungle island 1000 meters from Spawn in the North West. The nation is structured communally with no formal head. Madagascar is open to new players and often sees around 6 players online.(Offic...
Porkland
PorklandPorkland is a settlement located on the north coast of Great Pork Isle, south of Australia. The island is split into sparse jungle, plains and savanna biomes north to south. Porkland has no formal government and decisions are usually passed by consensu...
The Promised Land
The Promised Land(In-game banner design and larger flag of The Promised Land)Population25 Citizens, up to 35 totalHeads of GovernmentRedFerrymanInquisition PhoenixGovernment typeHybrid Government (Democratic, National Socialism/Communism)DemonymPromisedSession...
Sanctuary
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The Sandmen
The SandmenThe Sandmen are a very old people, that have inhabited the desert for generations. They dwell ancient lands, that they theorize might one day have been prosperous, and have now turned into near wasteland, with their cultural feats, buried under that...
Berrywood Commune BERRYWOOD
The Berrywood Commune BERRYWOOD, also known as the Berrywood Commune or just Berrywood, was a spawn-area nation in the early sessions of Trial 1.Originally a ground-level settlement on the banks of the West River, the nation temporarily moved up onto sky-platf...
Capital Hill
Capital HillCapital Hill was an island nation, located next to the mainland civilizations of Berrywood and Berrytown. It was extremely close to the spawn area and was subjected to repeated griefing and arson attacks. Their current whereabouts are officially un...
Hell
HellHell was a small coastal nation south of the Marina Ruins, founded in session 6. The nation didn't establish a formal government and only reached iron gear at the end of Trial 1. However, it maintained a peaceful stance regarding outsiders and was one of t...
Dead Horse
Dead HorseDead Horse (also Deadhorse, rarely Dead-Horse), officially the Republic of Deadhorse is a nation located to The South of the world on the west bank of the River West. It has a sizable population spread across all classes, and is currently the largest...
Fort Red Berry
IntroductionFort Red Berry is located on a small peninsula south-east of the spawn region. It is a small stronghold built from the ground up by the residents of the nation. It is known for its impressive fortitude and ever-evolving defenses, as the main compon...
The Jestocracy
The JestocracyThis country was a subsidiary nation of Mycelia until it disbanded, formed by the Jester and his evil clone, Gester. It serves as one of the main mining operations of the Mine-cylia Corporation.Population4 - 15 aHead of GovernmentJesterGovernment...
Loup Land
Loup LandLoup Land is a modestly-sized, peaceful island nation to the far east of the known world.They are mostly known for having the only casino on the map.Population~20 peopleHead of GovernmentnobodyGovernment typeHorizontal democracyDemonymLoup Lander, Les...
The Marinas
The MarinasThe Marinas was a peaceful federation of islands built on the ocean. The current islands/provinces include:- The Main Island- Lakeside- Unnamed Temple Island- Northern Marinas (Now Independent)Population21 at it's peakHead(s) of GovernmentOverseers:...
Mycelia
MyceliaMycelia wa an island nation founded by Participant 974 during session 1. A moai statue built by Participant 974 was a focal point for worship and meetings. Participant 974 was the leader, while Participant 640 was the vice leader.The nation encompassed ...
Skyland
SkylandThe most mysterious civilization living in a skybase, allowing them to stay safe from mobs. The Skylanders, being a tight-knit group, are able to specialize well without drama. Their current whereabouts are unknown.Population~10Founder(s)930, 209, 67, 9...
Battle of the Promised Land
Battle of the Promised Landbasic description of this Conflicts, size, scope, victor, and reasons.Belligerents Promised Land, Superia Terrorists,Neverland RebelsLocation(s)Promised Land (Nation)Victor(s)Superia,NeverlandSessionsSession 8 - Session 8StrengthProm...
The End Times
The End TimesPeople everyone began to raid and pillage settlements in the final session as order broke down and the end of the world drew nearer. Terrorist groups emerged from hiding, nations fought one another, and looters ransacked bases and the items of dea...
The Anti Terror Task-Force
The Anti Terror Task-ForceFollowing the first raid of the Promised Land in session 8, players in the promised land were hungry for justice and or vengeance depending on the perspective. Though many in the promised land had lost everything in the raid, many pla...
War on Terror
The War on Terror (session 1-?)was a conflict that was constant throughout the entire server, seeing possibly dozens of players killed, including major leaders, rise of nationalism in Deadhorse, and the centralization of power across the server into Deadhorse ...