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Healer New

Healer is one of seven classes available to choose from in the CivLabs plugin.

A healer's main role is to provide healing to other players, as only they can regenerate other players health bar, this can be achieved by crafting bandages, or by blessing food.

Unlocked Abilities

Bandages

When at healer level 1 (Apprentice) bandages can be crafted using 8 pieces of paper and a sugarcane as seen below. Healers can use bandages to fully heal other players by shift right-clicking them, or themselves by right-clicking.

newbandage recipe.png

Blessed Food

Beginning at level 2 (Journeyman), a healer can bless food (how?). Higher level healers give better food blessings

Healer Level

Blessed food effects

Journeyman (2)

30s Regeneration 1

Expert (3)

40s Regeneration 2

Master (4)

50s Regeneration 2, 60s Absorption 1

Grandmaster (5)

60s Regeneration 3, Absorption 2





Full List of Unlocks

Apprentice (1)
  • Crafting and using Bandages
Journeyman (2)
  • Blessing food with 30s Regeneration 1
  • Crafting Suspicious Stew
Expert (3)
  • Blessing food with 40s Regeneration 2
  • Crafting Golden Apples
Master (4)
  • Blessing food with 50s Regeneration 2, 60s Absorption 1
  • Crafting Brewing Stands (limited use)
Grandmaster (5)
  • Blessing food with 60s Regeneration 3, 60s Absorption 2
Unknown (?)
  • Netherwart
  • Blaze Rods

Explanation of any shorthand, if necessary.


Gaining Experience


Source of XP

XP Amount

Level Required

Crafting Paper

9

Novice (0)

Crafting Bandages

3

Apprentice (1)

Healing Players

15

Apprentice (1)












Class Interactions

A new paragraph per relevant class describing dependencies and likely interactions between players in each. [First mention of the other class written in colour of its class]

Guide

Collection of tips and advice on how to play the class, including how to level it up efficiently. [Build on information from rest of page and try to avoid repeating.]