Guardsman
Guardsman is one of seven classes available to choose from in the CivLabs plugin.
A guardsman's main role is to use advanced combat skills to slay enemy mobs to protect other players who are more vulnerable to attacks from hostile mobs.
Unlocked Abilities
Explanation of abilities which are not in vanilla Minecraft.
[List all unlocked abilities by level, even those mentioned previously, in bullet points. Can group similar unlocks in shorthand, e.g. iron tools and armor, though define what is counted in the shorthand at bottom of list.
If it is currently unknown at which level an ability is unlocked, list it under Unknown (?) ]
Guardsmen have a 50% damage reduction to mobs
Apprentice (1)
Journeyman (2)
Expert (3)
Master (4)
Grandmaster (5)
- Leashing players
Unknown (?)
- 50% damage reduction to mobs
- Taming Dogs
Explanation of any shorthand, if necessary.
Gaining Experience
[Can split into multiple tables to group common sources of xp together, for example: crafting vs smelting vs mining vs another action. In which case adjust Source of XP title to match.]
Mob Killed | XP Amount | Level Required |
Creeper | 12 | |
Witch | 19* | |
Drowned | 18* (most likely 12) | |
Wolf | 18* (most likely 1) | |
Zombie | 20* (most likely 12) | |
Spider | 12 | |
Skeleton | 12 | |
Sheep | 1 | |
Fish | 1 | |
Cow | 1 | |
Pig | 1 | |
Chicken | 1 | |
Horse | 1 | |
Squid | 1 |
*May not be up to date.
Class Interactions
Guardsmen are the protective force of a civilization. Whether they protect by fighting off invading players or fighting off the hordes of the night. The guardsman is the barrier between life and death. Every class can benefit by having a well-equipped Guardsmen calling their settlement home. But there are two very important classes that can benefit from the Guardsman. The Farmer and the Miner.Miner.
Farmers can benefit from the Guardsman's ability to hunt game. The Guardsman can level up by killing surrounding passive mobs and give the meat to the farmers to cook. Which in turn can provide a large quantity of XP for the farmers.
Miners often find themselves in a troublesome situation. Monsters swarm from all sides. Whether it be from the nighttime surface or the caves below, chances of death are high. Not to mention possible raiders who seek to take rare earth metals for themselves. This is where the Guardsman steps in. They can travel with a group of Miners and Protect them from the onslaught.
Guide
Early level grinding of this class can be resigned to killing passive mobs. Although the XP gain from this is low, so is the risk. The other option is to brave the hordes of the night. Strategies may vary, but one reliable strategy early game is to attack certain mobs from underwater. One can attack from below and dispatch the nightly horrors. But beware skeletons, drowned with tridents and the dreaded creeper explosion. Later game strategies may involve mob grinders made of some sort of brick material (which is said to be unbreakable by mobs).
Notes:
There are many unknown aspects about this class. Here are some possible ideas as to what this class may be able to do:
Confirmed: Taming dogs has been confirmed by ShotRush in the discord server. At which class level you can attain this skill is unknown. But it is probably a safe bet that it belongs in either Apprentice or Journeyman levels.
Unconfirmed: Going off of the fact that the Guardsman can tame dogs, it might be possible that they have the class ability to tame horses. This is currently just speculation, but it would fit in theme for the class.