Guardsman
Guardsman is one of seven classes available to choose from in the CivLabs plugin.
A guardsman's main role is to use advanced combat skills to slay enemy mobs to protect other players who are more vulnerable to attacks from hostile mobs.
Unlocked Abilities
Explanation of abilities which are not in vanilla minecraft.
[List all unlocked abilities by level, even those mentioned previously, in bullet points. Can group similar unlocks in shorthand, e.g. iron tools and armour, though define what is counted in the shorthand at bottom of list.
If it is currently unknown at which level an ability is unlocked, list it under Unknown (?) ]
Guardsmen have a 50% damage reduction to mobs
Apprentice (1)
Journeyman (2)
Expert (3)
Master (4)
Grandmaster (5)
- Leashing players
Unknown (?)
- 50% damage reduction to mobs
- taming dogs
Explanation of any shorthand, if necessary.
Gaining Experience
[Can split into multiple tables to group common sources of xp together, for example: crafting vs smelting vs mining vs another action. In which case adjust Source of XP title to match.]
Mob Killed | XP Amount | Level Required |
Creeper | 20 | |
Witch | 19 | |
Drowned | 18 | |
Wolf | 18 | |
Zombie | 20 | |
Spider | 18 | |
Skeleton | ||
Sheep(?) | 18 | |
Fish(?) | 18 | |
Cow(?) | 17 | |
Pig | 1 | |
Chicken | 1 | |
Horse | 1 | |
Class Interactions
A new paragraph per relevant class describing dependencies and likely interactions between players in each. [First mention of the other class written in colour of its class]
Guide
Collection of tips and advice on how to play the class, including how to level it up efficiently. [Build on information from rest of page and try to avoid repeating.]