Skip to main content

Exodus

On the Savannah Server (World 3).

Exodus"Exodus" iswas a medium-sized nationislander locatedcivilization on a smallmushroom island.island Itsknown inhabitantsas self-govern."Exodos" in World 3/Trial 4 of the Specialization Experiment (else called Savanna Prime).



image.pngbanner2.jpg

Population

~15-16~16

Head of Government

The Red Cow "Meuh"N/A

Government type

CommunalAnarchy

Demonym

Exodian

Session Founded

Session 1

(if applicable)session dissolved


Session 16


History

Session 1:

AsExodus spawned as a Caravan of Sessionplayers 4migrating (Daysouth 2),from the Savanna spawn-area of world 3, eventually ending up on a small wooden artificial ocean base off a stony coast near a jungle. Exodus inhabitsstayed there for the first 3 nights before one of twoits closely-neighboringmembers, islands.Participant#919, Ondiscovered the other island resided what was once the proud nationexistence of nearby Mushroom islands (Spec. Firefly Island,). whichThe discovery was then overtakenshared bywith the nation,remaining Fungaia,Exodian "throughgroup, masswhich immigration by colonialist settlers who claimed to only be 5 in total but numbered ininstigated the 20s" - Quote by Firefly Island Native.

Session 1:

Starting as a group of players at spawn, the original Exodians made an "exodus" from spawn to a temporary coastal base. After discovering an island further out into the ocean, they backed up most valuables, and abandoned the coastal base in favorabandonment of the newocean land.base

Shortlyand aftera arrival,second theymigration realizedto what would be the neighboring island was inhabited. The original inhabitantsnorthernmost of Firefly Island agreed to being neighbors with Exodus, and both nations quickly became allied. Some time after the alliancetwo beingislands established,-- FireflyExodos Island provided a Mooshroom to Exodus as part of this friendship.Island.

Original EXODUS Population: ? 12?

Session 2:

Members of Exodus were invited by Fungaian members to join an election on the neighboring island. Although unaware of the growing tension between members of Firefly Island and Fungaia, the Exodians declined upfront, noting concerns about the Fungaians referring to Exodus as a "state" to Fungaia's "country" if they were to participate. Towards the end of the session, Fungaia held the election, and some Exodians attended the election as witnesses.

Aside from Firefly Island, some other travelers joined Exodus as well. However, the growing population found that they were becoming fairly cramped, and so the decision was made to expand the land before thinking of accepting any more people.

Population: 14-15?

Session 3:

Population: 15-16?

Session 4:

Actions were made to expand the island using grass blocks and dirt to build a pen for sheep. Between Session 3-4, two new houses (3 total) were built along with a second, floating, farming section. The houses accommodate 2-5 people and Exodians can sign their name in-front to live there. Each one is equipped with 2 stories.

Economy

Exodus' mooshroom cows are its main export, and it freely trades them to those who are willing to trade their own resources in return.

  • Day 1-2: The strong sense of community between the members of Exodus meant everything was shared without issues. Some minor trading was done with outside nations.

Government

  • Day 1-2: It is still currently communally run, with decisions being taken by an informal vote and discussion, if necessary. An example of this occurred towards the end of Session 2, with all present members discussing and finalizing a trade with a player from the "red desert" (currently unclear if it is a place name, or another civilization). (I think he meant mesa, which is on the far north west side of the map)

Foreign affairs

Day 1: Exodus considers itself allies or "friends" with Firefly Island, and on neutral to positive terms with Fungaia.

Day 2: A traveler from Exodus found the nation of New Bridge Valley, and contact was made on friendly terms. Diplomatic overtures aimed at acquiring mooshroom cows have begun, but not been carried out.

Military

Rundown on how Exodus handles military policy:

  • Day 1: Exodus currently has no major incentive to have a organized military. While Drowned were an issue, the threat mostly disappeared after a short wall was installed to prevent drowns from beaching onto the island. There were talks between the community what to do with the immigrants of Firefly Island, which numbered in 2-4. They decided to let them in as long as no raiding occurred. "A second healer and a miner would be nice." - Player 192, "Grassman".
  • Day 2:

Culture

- The Mooshroom Cow: A staple of Exodus ' prize resource and de-facto "leader" as of Sesson 2. Coined by Player 923 (Monokuma) during the election discussion with Fungaia.

Banner

How to recreate the national banner, and why it looks that way. PLEASE add instructions for how to create thePurple banner in game with aWhite loom. If additional banners are used by this nation, please list them and what they are for.Saltire.

  • Day 1: Exodus has no official flag or banner. But they have a god
image.pngimage.png

High divinity of ExodusExodus, Mr. Mush

2025-09-14_17.10.15.png

Stormy View of EXODUS Island at the end of Session 4, Day 2.

2025-09-14_15.07.04.png

EXODUS Island Session 3, Day 2.

Screenshot From 2025-09-15 06-09-55.png

2025-09-14_17.09.48.png

EXODUS Island Session 4, Day 2. Firefly Island (Fungaia) in the background.