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The Jestocracy

The Jestocracy

This country was a subsidiary nation of Mycelia until it disbanded, formed by the Jester and his evil clone, Gester. It serves as one of the main mining operations of the Mine-cylia Corporation.

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Population

4 - 15 a

Head of Government

Jester

Government type

Monarchy

Demonym

Jesterite

Session Founded

Session 2

(if applicable)session dissolved



History

After the jester fell in love with the mushroom biome, he decided to stake his claim on the lands. Upon arriving in Mycelia with his sidekick Gester, he briefly tried to peacefully take over their nation but was promptly killed and forced out. But while leaving, he stole their bed so that he could claim the mushroom island to the west of the main island.

After arriving on the island with Gester, he established a bed, a berry field for food, and stole a cow from a nearby colony. After a few days of establishing the place, Gester and Jester left to steal more things from nearby nations. They stole two more beds from the same colony, but they also made a deal with the nation to return the mooshroom so they could breed it.

After returning to their base, they met with two miners from Mycelia and introduced them to their land. the two miners were threatening to kick them out, as this was their land. Eventually, after some hostile negotiations, the Jester was able to convince the miners to make a deal. In exchange for their independence, they would give up mining rights to Mycelia. the two miners thought about this deal and returned to Mycelia to ask their leadership about it.

After a few days, a delegation returned to the Jestocracy and proposed a counter deal: they would accept the Jestocracy as a subsidiary nation as long as the jesters don't steal their stuff and they get mining rights. Jester agreed, as they hate mining, and thus, the Jestocracy was formed.

As of session 9, after the fall of Mycelia, the jester has taken over the old ruins of Mycelia and expanded his nation to encompass the Mushrrom biome fully, and has tripled his population. Also during this session, Jestocracy was invaded by deadhorse, but nothing was lost or killed as all terrorist members fled or left the game. The land that was once called Mycelia has been renamed to New Jestopia

as of session 11. Members of the jestocracy have absolutely massacred Deadhorse and taken all their stuff. it was just three guys in Diamond, and they beat a dead horse.

As of Session 13, Jesterocracy was invaded by an alliance between Skylands, Marinas, former members of Old Mycelia, and Fort Berry. Jester was killed multiple times, and the island, but nothing was achieved.

Economy

autocratic

Government

Autocracy

Foreign affairs

no allies and are hated by Deadhose for their citizens' terrorism.

Military

none

Culture

Jester-centric

our national anthem is this
Erika lyrics

On the mushroom stands a little funny guy

And his name, the jester

All the Deadhorsers are sad and die

So they slay, the jester

Full of joy, his little hat, never will his sprints of death bore On the mushroom stands a little funny man

And his name, the jester

Second verse:

In the homeland is a little man I know

And his name, the jester

Every day he hopes we will come back

Don’t worry, the jester

When I come back from robbing Deadhorse

I will bring back loot from their corpse

On the mushroom stands a little funny guy

And his name, the jester

Third verse:

On my grave stands a dancing funny man

And his name, the jester

That’s the man who leads my town through and through,

That’s my king, the jester

Now, captured is my little guy Does he know that I already die?

In the homeland cries my little king

And he's named, the jester

Banner

none

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(One of our members created a sign saying "death to deadhorse," but it was changed during the invasion by deadhorse members to "glory to Deadhorse." After a few minutes, the jester told healer 470 to change that to what it's now: "gloryholes at deadhorse.")


Notes

a. The number of members of the Jestocracy is hard to determine. By design theThe leadership, led by the Jester, was laid back and unobtrusive to its citizens. It's willingness to allow anyone in made it a safe harbour for griefers, especially those on the Dead Horse Security Alliance's wanted list. The number of players who stayed within the nation on a permanent basis isn't well documented. It appears lists of members kept within the nation included tourists, visitors, and citizens alike.