Hell
HellHell was a small coastal nation south of the Marina Ruins, founded in session 6. The nation didn't establish a formal government and only reached iron gear at the end of Trial 1. However, it maintained a peaceful stance regarding outsiders and was one of the few nations to avoid being targeted by griefers. |
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History
Hell was founded on session 6 when 317, who was starving, met 609, who was farming. 609 gave 317 some food and he chose to stay at 609's farm. 609 continued farming and 317 mined and built a small house to stay safe from the mobs. During this session, 888 found Hell, which was at the time an unnamed town, and joined it. Hell continued to grow, even as drowned were constantly attacking the town. During session 7 and 8, following the griefing of Dead Horse, some Dead Horsers looking for shelter going torwards Loupland found Hell. Some of them chose to stay and live there. This more than doubled the town's population, helping it grow. The town also brought 2 mooshrooms to have a simpler food source, and started construction of a harbor with a new building. 317, 990 and 189 were the builders who improved the look of Hell.
Economy
Hell's economy was mostly influenced by communism. Resources were shared and trade sometimes happened with other nations, for example the trade of bread for iron. Hell also gave a player rights to mine diorite within its main cave.
In the earlier stage, Hell's food production relied primarily on their wheat field. This became useless at one point when all of the citizen of Hell, including their farmer, got wiped by single baby drowned. Fortunately, a member successfully found a mooshroom, originating from Mycelia, and brought it to Hell. Mushroom soup became the nations main food since then.
Hell is built on a massive cave, which could be able to provide enough ores for Hell. However, the citizens struggled to overcome the relentless hordes of zombies. This prevented Hell acquiring iron gear until the very end of Trail 1.
Government
Hell was a small nation. It wasn't greatly organised, and important decisions were made by everyone, like a democracy. There were plans for a parliament to be built one day, if the nation had the resources for it. All citizens were deemed equal. Hell didn't have a military.
Foreign affairs
Hell didn't have many foreign relations, but it tried to remain friendly with everyone other than griefers.
As Hell was very close to the spawn area, many players who lost their respawn point would visit Hell and ask for directions or food in order to get back to their nation. Hell always provided what they could and tried their best to help.
Hell wasn't invaded or griefed through-out Trail 1, possibly due to their low participation in the conflicts of other nations, making Hell an uninteresting nation to attack.
Culture
By the end of Trial 1, there hadn't been any art, propaganda, beliefs, customs, or rituals within the nation. However, this meant the citizens could focus on surviving and creating a sustainable environment.
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Gallery
Hell in the end of trail one