Farmer
Farmer is one of seven classes available to choose from in the CivLabs plugin.
A farmer's main role is in food production, which is vital especially in the early stages of a trial. Farmers are the only ones that are able to craft food items such as bread, and they have a higher chance of successfully harvesting crops, making them the backbone of any farm.
Unlocked Abilities
Farmers have a higher chance of successfully harvesting crops the higher their level is.
Apprentice (1)
- Crafting Bread
Journeyman (2)
- Crafting Pumpkin Pie
Expert (3)
Master (4)
Grandmaster (5)
Unknown (?)
- Using a Smoker
- Collecting cocoa beans(?)
Explanation of any shorthand, if necessary.
Gaining Experience
[Can split into multiple tables to group common sources of xp together, for example: crafting vs smelting vs mining vs another action. In which case adjust Source of XP title to match.]
Source of XP | XP Amount | Level Required |
Harvesting crops | 1 | N/A |
Crafting bread | 2 | Novice |
Cooking food in a furnace or smoker | variable | N/A |
Tilling Soil | 3 | N/A |
Class Interactions
A new paragraph per relevant class describing dependencies and likely interactions between players in each. [First mention of the other class written in colour of its class]
Guide
Collection of tips and advice on how to play the class, including how to level it up efficiently. [Build on information from rest of page and try to avoid repeating.]