AboutThe leader of Mountain Keep in World 2 of Trial 2. He is a level 5 Healer. His names are "Jack Black", "The Mountain King", and "375". HistoryHe began as a humble healer at Southern Beacon, the first healer in-fact. This automatically lead to him becoming a sort of leader for the group as without him, other players would not be able to heal.
Under his rule, Southern Beacon prospered, huge sugarcane fields were created, and the settlement became a level 3 settlement(iron armor).
However, soon an agreement was made with IRS to merge together and have strength in numbers. Jack Black(375) and IRS's leader decided on a new area for the settlement, located high in the mountains, far from any bodies of water, and most importantly unreachable by the Seamen. And its name; "Mountain Keep".
The development of Mountain Keep was swift. Crops were planted, walls erected, and a base deep inside a mountain, housing the player beds, storage room, and medical center. Throughout all of this, Jack Black's position as leader only strengthened, and when the time came for the war against the Seamen, Mountain Keep and it's inhabitants were ready.
Later, in a chase against 989, Jack Black would get lost in the nether, only returning in the last session.
Important EventsA meeting with the leaders of the Northern nations. | 
Player Info
Role | 375 is the leader of Mountain Keep. He is commonly referred to as "The Mountain King". He is also a healer, which allowed him to rise up the ranks and become the leader. | Current Affiliations | Mountain Keep | Past Affiliations | Southern Beacon, before the merger with IRS | Friends | Everyone at Mountain Keep | Enemies | The Seamen Of Axes and anyone on the world-wide KOS list | World/Trial | World 2 (desert/mesa spawn) |
Chicken Jockey! |