Sunfish Syndicate
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History
Economy
Classes are organized into syndicates each with its own leader. There are:
2 Healers (807, 143,)
5 Farmers (922, 332, 660, 923, 414, 494)
3 Builders (796, 740, 421)
3 Guards (752, 225, 982)
2 Blacksmiths (933, 664)
8 Miners
2 Librarian (522, 486)
Government
The government was originally started by player 646, who kept track what classes players were. The government was later improved by player 628, who declared that the different classes should form small groups led by a representative. This way communication was easier without everyone talking over each other. Each class has a representative that they can communicate their problems and suggestions to. It would then be the representatives duty to deal with their issues and organize their members into meaningful work. The Syndicalist Council elected a Prime Minister (522) to act as head of state to quicken progress.
Foreign affairs
Sunfish was marched on by MadagascarNowy Madagaskar with an army of about 15 after a trespassing member was threatened. The Dwarven Republic also came to act as peacekeepers.
After the Prime Minister was attacked by the Dwarves and a farmer was killed aswellas well as several beds destroyed everyone left after the MadagascansMadagaskans demanded leather.
The Sunfish no longer consider the Dwarves an ally and are confused about Madagascar.Nowy Madagaskar. Prime Minister 522 is noted of saying (in reference to Madagascar)Nowy Madagaskar) “They’re pretty chill.”
Military
Sunfish has three guards who all went missing in action. therefore it has no standing military.