Skip to main content

Seven Boats

This is the official page for the nation Seven Boats. This page was created by and is maintained by its faction leader, me. This page will receive regular updates as the event goes on, until either the nation or the event comes to a close. Please note that this page is a heavy work in progress, and is subject to major format and wording changes.



The nation of Seven Boats is a medium sized tribe officially founded during the first session of Trial 1 by a pigman in ragged clothes. Seven Boats is located on a savannah island(citation needed) just across from the nation of Twogypt, who are separated by approximately 100 blocks of water.

Flag Placeholder.png

Population

14

Head of Government

Pigman "Ozi"

Government type

Chiefdom

Demonym

None

Session Founded

T2,S1

(if applicable)session dissolved

N/A


History (Trial ?)

*Session One*

The beginning of Seven Boats can be traced back to Session One of the Second Event. The people that were to become its first citizens were all spawned in a desert and nearby mesa, where several rivers cut across and provided means to grow crops and trees. Outside of the small patches of riverside grass, the rest of the terrain proved to be very dangerous, and prone to spawning dozens of various hostile mobs. A small sky base was created in one of these river valleys overlooking to protect from potential mob attacks. A few days passed, and other people would join on top of the sky base to fish and stay safe. Due to the resource scarcity of the desert, the people of the sky base eventually all agreed that they needed to migrate to a new land. The people organized themselves, preparing seven boats for their departure. When the sun rose the next day, everyone drove off the side of the sky base and into the water. Following the coastline of the river, the group would search for a new place to settle all day. Eventually, they came across a Savanah full of pigs, chickens, and cows. It was decided that it would be the perfect place to settle, and so they all disembarked on a tiny beach and began to build a new sky base.

2025-09-13_11.12.43.png "Seven Boats Migration 1"

-Image of the group preparing to disembark into the water in search of a new homeland-

It was during this time that the group began to transition themselves from a group of separate individuals into a state. Ragged Pigman was taking more charge of the group, while others took it upon themselves to sow fields, mine for materials, and other vital early-game tasks. While all of this was happening, it was discovered that there was a neighboring nation, called Twogypt, that was less than 100 blocks away from them across the river. Apprehension amongst the people of Seven Boats rose when they noticed the much larger size of their new neighbor. On top of all this, there was an incident not long after where some of Twogypt's citizens entered the sky base and began looking through chests. It is unknown if anything was actually taken, but people began to grow even more suspicious and fearful of this new neighbor being a hostile or rogue nation. On the night before Session One had concluded, concerns and plans were laid out to all the people. It was then when the nation of Seven Boats was officially created, with Ragged Pigman as its de-facto leader.

2025-09-13_12.31.22.png

-Group photo of most of the people of Seven Boats prior to Session One ending-

*Session Two*

Session Two began at sunrise, which allowed Ragged Pigman and Trickster to sail across the waters to visit Twogypt. When they arrived at the settlement, they were informed that the faction leader of Twogypt was not online, but that there was a second in command that would be willing to talk. During the meeting, the assistant (who was being jokingly referred to as the Assistant Pharaoh) was asked if his nation had any plans for Seven Boats. The assistant told them that their primary diplomatic goal was to make peace with all neighboring nations, and that they would be more than happy to be friendly towards them. When asked about the potential thieving incident, the assistant admitted that he had no idea who could have done that, so the question was quickly dropped. The two sides agreed that peace was the best plan forward, and that it would be best if they stayed on their respective sides of the river. With the meeting concluded, the two envoys returned home and informed the rest.

Despite multiple server crashes and a small rollback, the people remained in good spirits. Roles were organized, plans were made for a city, and everyone had their role in society. It was at this time that our medic finally reached the level requirement needed to heal teammates, much to the joy of the people. kris was also able to slay an enderman all by himself, and even snagged an ender pearl for his troubles, which he put on an item frame in the sky base. All was not well, however. Throughout the day, the nation was hammered by wave after wave of troubles. Thieves and vagrants were killing the medic over and over, resetting his progress every time. On top of that, one of the citizens went rogue for unknown reasons, and went on a brief killing spree before being dealt with. To help with the dangers of the world, it was decided that a wall needed to be constructed around a flat plot of land at the foot of the base that would become the grounds for the capital.

*Session Three*

Session Three was marked with a bustle of activity. Because everyone had been organized into a role to complete, things began to improve exponentially. The wall was completed, many new merchants visited, Seaman payed a visit to trade, the whole nation was beaming with activity.

*Session Four*

Session Four will go here

Economy


CLASS

PLAYERS

guardsmen

knight, pink

healer

zombie

builder


blacksmith


miner


farmer


librarian

ozi



Government

The primary powers of government lies in a loose chieftain system led by Ozi and Trickster. Though their power over others is theoretically absolute, it is expected that the leaders treat their people with due respect for their time and objectives. Outside the official government exists a multitude of unofficial leaders that lead their respective careers. They have no legal power over other citizens, so they rely on good nature and mutual cooperation amongst citizens that share the same career to get things done.

Foreign affairs

Rundown on how the nation handles foreign affairs, and with who they are friendly with.

Military

Rundown on how the nation handles military policy.

Culture

Rundown on any art, propaganda, beliefs, customs, or rituals within the nation.

Some notable players include the Ragged Pigman, also known as Ozymandias, or "Ozi" for short, who is on of the founding citizens, and the current faction leader. Trickster is the second in command, who helps out with the organization of the nation and making sure everything else runs smoothly. The Knight is the nation's primary warrior, with a power III Flame bow, there's nothing out there that he couldn't kill in two shots! The Zombie is the medic, known for never directly talking to others, opting instead to type in chat or play Minecraft zombie noises from his mic, which has become iconic to his character. (Need to make a separate spot for notable people, I want to include everyone!)

Banner

How to recreate the national banner, and why it looks that way. PLEASE add instructions for how to create the banner in game with a loom. If additional banners are used by this nation, please list them and what they are for.

Crimes

The nation of Seven boats has killed 2 people. Both of which were merchants requesting trade between their civs. Their civ leader (235) killed both traders and their camels.

Nation leader's notes for the above comment: Who wrote this? You were a murder hobo posed as a trader. I haven't had any issues with traders from other lands, so my best guess as to why you got killed was because you were stealing and threatening the livelihoods of my people. And it was ONE camel, likely from where you had stolen ours earlier. Please do not edit this article unless you have something definitive, or if you are willing to include the part of the story where you stole a saddle that I was trying to GIFT YOU, or how you tried to spleef me with my own trapdoors. This will all be deleted in due time btw.

-Seven boats full of people prepare to launch from the top of their original sky base in search of new lands-

2025-09-13_11.12.43.png

-Another angle of the migration readying itself for the journey ahead-

2025-09-13_11.12.41.png

-Migration to wherever the river leads-

2025-09-13_11.12.50.png

-Group photo of nearly every day one member after arriving at the savannah biome-

2025-09-13_12.31.20.png

-Sky base during the midway point of Session Two-

2025-09-13_17.03.41.png