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Nation of Seven Boats

This is the official page for the nation Seven Boats. This page was created by and is maintained by its faction leader, me. This page will receive regular updates as the event goes on, until either the nation or the event comes to a close. Please note that this page is a heavy work in progress, and is subject to major format and wording changes.



The nation of Seven Boats is a medium sized tribe officially founded during the first session of Trial 1 by a pigman in ragged clothes. Seven Boats is located on a savannah island(citation needed) just across from the nation of Twogypt, who are separated by approximately 100 blocks of water.

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Population

14

Head of Government

Ragged Pigman

Government type

none

Demonym

none

Session Founded

T2,S1

(if applicable)session dissolved

N/A


History

Trial One:

The beginning of Seven Boats can be traced back to Session One of the Second Event. The people that were to become its first citizens were all spawned in a desert and nearby mesa, where several rivers cut across and provided means to grow crops and trees. Outside of the small patches of riverside grass, the rest of the terrain was proved to be very dangerous, and prone to spawning dozens of various hostile mobs.A small sky base was created by (citation needed) overlooking one of these rivers to protect himself from potential mob attacks (was it?). A few days passed, and other people would join him on top of the sky base to fish and stay safe. Due to the resource scarcity of the desert, the people of the sky base eventually all agreed that they needed to migrate to a new land. The people organized themselves, preparing seven boats for their departure. When the sun rose that day, everyone drove off the side of the sky base and into the water. Following the coastline of the river. The group would search for a new place to settle all day. Eventually, they came across a Savanah full of pigs, chickens, and cows. It was decided that it would be the perfect place to settle, and so they all disembarked on a tiny beach and began to build a new temporary sky base.

2025-09-13_11.12.43.png "Seven Boats Migration 1"

-Image of the group preparing to disembark into the water in search of a new homeland-

It was during this time that the group began to transition themselves from a group of separate individuals into a state. The Ragged Pigman was taking more charge of the group, while others took it upon themselves to sow fields, mine for materials, and other vital early-game tasks. While all of this was happening, it was discovered that the nation of Twogypt was less than 100 blocks away from them, separated by a river. Apprehension amongst the people of Seven Boats rose when they noticed the much larger size of Twogypt. On top of all this, there was an incident not long after where some of Twogypt's citizens entered the sky base and began looking through chests. It is unknown what or if anything was taken, but people began to grow suspicious and fearful of a potentially hostile or rogue nation. On the night before Session One had concluded, concerns and plans were laid out to all the people. It was then when the nation of Seven Boats was officially created, with Ragged Pigman as its de-facto leader.

2025-09-13_12.31.22.png

-Group photo of most of the people of Seven Boats prior to Session One ending-

Session Two began with a sunrise, which allowed Ragged Pigman and Trickster to sail across the waters to visit Twogypt. When they arrived at the settlement, they were informed that the faction leader of Twogypt was not online, but that there was a second in command that would be willing to talk. During the meeting, the assistant (who was being jokingly referred to as the Assistant Pharaoh) was asked if his nation had any plans for Seven Boats. The assistant told them that their primary diplomatic goal was to make peace with all neighboring nations, and that they would be more than happy to be friendly towards them. When asked about the potential thieving incident, the assistant admitted that he had no idea who could have done that, so the question was quickly dropped. The two sides agreed that peace was the best plan forward, and that it would be best if they stayed on their respective sides of the river. With the meeting concluded, the two envoys returned home and informed the rest.

Despite multiple server crashes and a small rollback, the people remained in good spirits. Roles were organized, plans were made for a city, and everyone had their role in society. It was at this time that our medic finally reached the level requirement needed to heal teammates, much to the joy of the people. Pink Dog (Name?)kris was also able to slay an enderman all by herself, and even snagged an ender pearl for her troubles, which she put on an item frame in the sky base. All was not well, however. The medic only had one heart remaining, and he was unable to heal himself due to the nature of the game mechanics. While that issue loomed over our heads, it gave us the idea to visit Twogypt and sell his skills for stone tools, which we could not make quite yet. But when we got there, it was discovered that they too made recently acquired their own medic. While a bummer for any chances to make a profit off of them, it did give us the opportunity to heal our own medic. Some back and forth negotiations followed, and it was decided that we would give them 1 iron ingot in exchange for this service, and they would refund us the ingot when they could mine iron, but for now they just wanted it to make shears for their beds. While all this was going on, a citizen of Twogypt, who we shall call Thor because of his Avengers Thor skin, decided to insert himself into the negotiations. We didn't think much of it at the time, and we all sailed back to Seven Boats to heal our medic. But when we got there, it was revealed to us that our medic had died. While Ozi was giving a tour of the base, Thor was rummaging through the chests, which had been explicitly forbidden by Ozi while on the boat trip. He was threatened, decided to surrender the stolen food, and sailed off back to his home. Then, Ozi was attacked and killed by one of the people of Seven Boats!

To be added: Server issues and vagrants+ diplomatic visit. More vagrants. Organize the article into more relevant information.

Economy

Rundown of a nation's economic situation, such as; Estimated proportion of classes, resource production methods, trade, and government control if applicable.

Government

Rundown of how government works, how decisions are made, what the chain of command looks like and what powers the citizens have.

Foreign affairs

Rundown on how the nation handles foreign affairs, and with who they are friendly with.

Military

Rundown on how the nation handles military policy.

Culture

Rundown on any art, propaganda, beliefs, customs, or rituals within the nation.

Some notable players include the Ragged Pigman, also known as Ozymandias, or "Ozi" for short, who is on of the founding citizens, and the current faction leader. Trickster is the second in command, who helps out with the organization of the nation and making sure everything else runs smoothly. The Knight is the nation's primary warrior, with a power III Flame bow, there's nothing out there that he couldn't kill in two shots! The Zombie is the medic, known for never directly talking to others, opting instead to type in chat or play Minecraft zombie noises from his mic, which has become iconic to his character. (Need to make a separate spot for notable people, I want to include everyone!)

Banner

How to recreate the national banner, and why it looks that way. PLEASE add instructions for how to create the banner in game with a loom. If additional banners are used by this nation, please list them and what they are for.

Crimes

The nation of Seven boats has killed 2 people. Both of which were merchants requesting trade between their civs. Their civ leader (235) killed both traders and their camels.

Put any images related to the nation here, adding captions for context where necessary.