Nautilus
History
Founded in session 3 by 994-Jun, with the idea of finding a better place for the citizen of SweetWater, Nautilus has seen all of SweetWater's population be transferred in session 3 and session 4.
Economy
Farming seen to be the big part of it, but it's in leather trading that the Nautilus economy is going for.
A lot of passive mobs equal a lot to trade after all
Tried to go for potions, but didn’t work out
Government
Head manager : 994-Jun
Diplomatic and Head cartograph manager : 547_Jay
Head builder and Head base control :
Direct Democracy (2/3rds to pass), often unanimous with deliberation
Foreign affairs
Looking to make allies and unify all neighboring nations with the goal of peace and stability.
Agents of chaos tempered
Agreed to a foreign policy aiming to establish trade and defensive ties
Military
Militarily, Nautilus is building Guardsman to protect itself even though they would be used only for protection and not aggression. Nautilus continues SweetWater's goal of peace and cooperation above all.
Diplomacy
Good = Fungaia, RedWater, EXODUS, ...
Bad = ❌
Culture
lesbian power ✂
Cobblestone generators for days on end
Child
"We threw eggs on the head of visitors and if a child spawned he was blessed."
-Patka 2025
The Doctor had 4 chickens spawned from 1 egg on his head and became blessed
Nautilus Symbol
Sweetwater Roots
Ocean Community
We believe in ourselves and those who has the "pass", are our friends ❤
Respect us and we respect you, our Nautilus are our love to give, having one is a sign of good view from Nautilus to you ❤
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Gallery
N/A