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Nautilus

An artificial island protecting a wonderful civilization


In the middle of the ocean, Nautilus has for goal to be liked by all and a peaceful place


Gaining a lot of his power from trade, union and perseverance.


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Population

~15

Manager

994 (Jun)

Government type

Direct Democracy

Demonym


Session Founded

3

(if applicable)session dissolved

N/ANever

World

3


History

Founded in session 3 by 994-Jun, with the idea of finding a better place for the citizen of SweetWater, Nautilus has seen all of SweetWater's population be transferred in session 3 and session 4.

Economy

Farming seen to be the big part of it, but it's in leather trading that the Nautilus economy is going for.
A lot of passive mobs equal a lot to trade after all

Government

Head manager : 994-Jun
Diplomatic and Head cartograph manager : 547_Jay
Head builder and Head base control :

Foreign affairs

Looking to make allies and unify all neighboring nations with the goal of peace and stability.

Military

Militarily, Nautilus is building Guardsman to protect itself even though they would be used only for protection and not aggression. Nautilus continues SweetWater's goal of peace and cooperation above all.

Diplomacy

Good = Fungaia, RedWater, EXODUS, ...

Bad = ❌

Culture

We believe in ourselves and those who has the "pass", are our friends ❤
Respect us and we respect you, our Nautilus are our love to give, having one is a sign of good view from Nautilus to you ❤

Banner

Not decided yet

N/A