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Nautilus

An artificial island protecting a wonderful civilisation


In the middle of the ocean, Nautilus has for goal to be liked by all and a peaceful place


Gaining a lot of his power from trade, union and perseverance.


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Population

~15

Manager

994 (Jun)

Government type

N/A

Demonym


Session Founded

3

(if applicable)session dissolved

N/A

World

3


History

Founded in session 3 by 994-Jun, with the idea of finding a better place for the citizen of SweetWater, Nautilus has seen all of SweetWater's population be transfered in session 3 and session 4.

Economy

Farming seen to be the big part of it, but it's in leather trading that the Nautilus economy is going for.
A lot of passive mobs equal a lot to trade after all

Government

Head manager : 994-Jun
Diplomatic and Head cartograph manager : 547
Head builder and Head base control :

Foreign affairs

Mostly trade and good words

Military

Militarily, Nautilus is building Guardsman to protect itself even though they would be used only for protection and not aggression

Diplomacy

Good = Fungaia, RedWater, EXODUS, ...

Neutral = Bridge valley, ...

Bad = ❌

Culture

We believe in ourselves and those who has the "pass", are our friends ❤
Respect us and we respect you, our Nautilus are our love to give, having one is a sign of good view from Nautilus to you ❤

Banner

Not decided yet

N/A