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Lost Pilgrimage

Leader: TBD


13 registered members:

  • participant_53 "Goggles"
  • participant_435 "Freak"
  • participant_753 "Rock"
  • participant_461 "Trout"
  • participant_79 "The Better Miner"
  • participant_163 " "
  • participant_515 " "
  • participant_527 " "
  • participant_333 " "
  • participant_794 " "
  • participant_899 " "
  • participant_949 " "
  • participant_15 " "
  • participant_98 " "
  • participant_xxx " "


Located slightly northeast of Spawn. Lost Pilgrimage is currently located at a large stone brick fortress, with connections to the old skybase and the farms/mines around it.



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Flag

image.png

Pilgramage.png



Population

13

Head of Government

TBD

Government type

Tribal/Communal

Demonym

Pilgrims

Session Founded

Session 1A

(if applicable)session dissolved

N/A


History

  • Session 1
    • The first 5 pilgrims founded "Lost Pilgrimage"
    • The beginnings of a great town began to form. A sky base was cobbled together and food production was brought up to speed.
  • Session 2
    • The farm was massively expanded, now containing vast fields of wheat, sugar cane, and melon.
    • The sky base was fully built with the addition of a tree farm on its roof and an internal fishing dock.
    • Chickens, sheep, cows, horses, and donkeys were kidnapped rehomed to a new wooden pen for exploitation.
    • Construction of the new stone brick town center was underway.
  • Session 3
    • New land capital, the "Bunker" constructed out of stone bricks, citizens relocated inside shortly after.
    • Bridge constructed between the Bunker and the skybase, all resources and operations moved out of the skybase.

Economy

Lost Pilgrimage is surviving off of fish, apples harvested from farming Oak trees, meat from cow/sheep/chicken farms, melons, and cookies.

No trade routes have yet been established due to setting up food/resource production, but friendly relations with other civilizations have ensued.


Government

As of Session 3 there isn't an official government setup yet.


Foreign affairs

As of Session 3 there are no alliances or enemies. Minor trade is made as visitors come and go.

Friendly contact made with:

  • participant_388 "Shrek" and participant_157 from the civilization "New Bridge Valley"
  • participant_5 from the "Selected Society".
  • participant_150, participant_132, and participant_47 from "Red Fort"
  • participant_233 "The Doctor" and participant_8## "Observer" from "RedWater"

Military

No military policies as of Session 3. One Guardsmen, Goggles.


Culture

No culture as of Session 3.


Banner

Banner design to be decided.


Untitled3_20250914004239.png

Session 2 map of Lost Pilgrimage. (soon to be updated)

pilg-int-2.png

The interior of the Lost Pilgrimage's old skybase, as seen from the back corner.

pilg-int-1.png

The interior of the Lost Pilgrimage's old skybase, this time seen from the front corner.

pilg-int-3.png

A snippet of the interior of the first floor of the Lost Pilgrimage's new base, the Bunker.

Art

Session 4 "Lag & Fall"

Lag

Fall

the lag.png

the Fall.png

The illustration captures Goggles (53) stepping into a hole mined by Trout (461), unaware of the danger due to server lag.

Goggles is shown plummeting into the depths under Bunker, surrounded by undead, while Trout peers down with sword in hand