Skip to main content

Lost Pilgramage

Leader: TBD


1012+ registered members;members:

-

  • participant_53 "Goggles"

    -

  • participant_435 "Freak"

    -

  • participant_753 "Rock"

    -

  • participant_461 "Trout"

    -

  • participant_79 "Loner"

    -

  • participant_163 " "

    -

  • participant_515 " "

    -

  • participant_527 " "

    -

  • participant_333 " "

    -

  • participant_794 " "

    -

  • participant_899 " "

    -

  • participant_949 " "

  • participant_xxx " "
  • participant_xxx " "
  • participant_xxx " "


Located slightly northeast of Spawn. Lost Pilgramage is currently a floating skybase that has plans to soon start construction of a more permanent home.

Re-location has yet to be decided before construction begins.


Flag Placeholder.png

Population

1212+

Head of Government

TBD

Government type

Tribal/Communal

Demonym

Pilgrims

Session Founded

Session 1A

(if applicable)session dissolved

N/A


History

Try

  • Session 1
    • The first 5 pilgrims founded "Lost Pilgrimage"
    • The beginnings of a great town began to keepform. thisA sectionsky asbase chronologicalwas ascobbled possible

      together and food production was brought up to speed.
  • Session 2
    • The farm was massively expanded, now containing vast fields of wheat, sugar cane, and melon.
    • The sky base was fully built with the addition of a tree farm on its roof and an internal fishing dock.
    • Construction of the new stone brick town center was underway.


Economy

Lost Pilgrammage is surviving off of fish, apples harvested from farming Oak trees, meat from the occasional hunting expedition, melons, and cookies.

No trade routes have yet been established due to setting up food/resource production.


Government

As of Session 1A2 there doesn'isn't seem to be aan official government setup yet.


Foreign affairs

As of Session 2 there are no alliances or enemies, however, friendly contact was made with participant_388 "Shrek:Shrek" from the civilization "The Bridge". Trade agreements are yet to be made.


Military

No military policies as of Session 1A. One Guardsmen, Goggles.


Culture

No culture as of Session 1A.2.


Banner

Banner design to be decided.


N/A